Komotion for Maya v1.2.x - New Features


  • Komotion Export panel with extensive Game Engine export configuration and commands

Bone Chain Configuration and Cloning

  • Implemented full configuration of Bones and Controllers for Bone Chain Creation
  • Expanded X/Y/Z axis Lock Position and Lock Rotation configuration options
  • Head Bone configuration option implemented for controlling the final bone chain bone segment
  • Chain Twists configuration for improving control of bone segment twists
  • Corrective Joints to assist with smoothing out deformations, and for reducing reliance on corrective blend shapes
  • Batch cloning of bone chains with automated parenting to scene selected nodes

Spline and Accessory Controls

  • New Spline Path Controls for working with Path Objects and Path Joints in Komotion bone chains
  • New Accessory Rotation Weight control with separate Accessory Position Weight
  • Added Accessory Realign Rotation and Realign Position commands for accessory resets


  • From feedback, the layout of controls, configuration and system controls was refactored
  • v1.2.1 - New combined installer for Komotion for Maya
  • v1.2.6 - External Python script configuration added for custom node name schemes
  • v1.2.7 - Komotion for Maya 2020 is released and now available to all users

Komotion for Maya v1.2.x - Fixes

v1.2.0 Fixes

  • Fixed Accessory translation offset issue on particular scene selections
  • Fixed tooltips and other labels, and added core functionality for upcoming floating licences
  • Fixed multiple rotation and orientation issues
  • IK usage improved for certain use cases
  • Resolved issues for some uses of the Freeze Rig Transforms command

v1.2.1 Fixes

  • Corrected installer .NET Framework detection
  • Corrected front-end reset on Open Scene
  • Improved Freeze Rig Transforms command
  • Fixed key-framing issue
  • Fixed chain reset issue for Twist controls
  • Fixed controls state with Mirror/Flip Selection
  • Fixed Mirror/Flip Selection with Root control

v1.2.2 Fixes

  • Fixed window initialisation error for Maya 2016 Ext. 2 and 2017
  • Improved exception messaging
  • Updated TurboActivate and TurboFloat libraries to v4.1.3.0
  • Updated gong-wpf-dragdrop to v2.0.1
  • Updated Newtonsoft.Json to v12.0.2

v1.2.3 Fixes

  • Updated website and help links
  • Updated TurboActivate and TurboFloat libraries to v4.1.7
  • Fixed issues with Mirror Direction value changes and Mirror Controls
  • Resolved Spline Knot Selection Lock issue after running 'Run Scene Collection'
  • Fixed minor licence switching and initialisation issue

v1.2.4 Fixes

  • Resolved issue with Bezier curve degree 3 built into Komotion Chains
  • Node selection between Path objects and Path joints selection fixed
  • Komotion Chains without inheritance will now follow the Rig base
  • Selection order for Exporting is improved and simplified
  • Resolved issues when exporting a Komotion Chain without Corrective Joints
  • Fixed back-end licence checking issues and pop-up dialogs
  • Komotion Exporting UI simplified

v1.2.5 Fixes

  • Fixed crash issues for the plug-in and expired licences following Maya scene changes
  • Removed unnecessary pop-up dialog for licences that have expired
  • Resolved issue where uninitialised rigs and chains are cleared with no user prompt
  • Fixed issue with Scene Collection calls
  • Fixed minor issue caused by cloning certain Rig/Chain configurations
  • Added functionality for software subscription offerings
  • Updated multiple software dependencies
  • Miscellaneous fixes and improvements to the software and documentation

v1.2.6 Fixes

  • Fixed minor node renaming issue on Chain Name changes
  • Fixed minor issue with cloning certain Bone Chains
  • Corrected Maya Plug-In version numbering


v1.2.7 Fixes

  • A fully-featured software trial is now built-in and used on first launch
  • Numerous minor fixes and key dependencies updated
  • Added more in-code documentation for Komotion configuration (komotionForMayaInit.py)
  • Updated the combined installer for the Komotion for Maya 2020 plug-in

v1.2.8 Fixes

  • Added in-app warning and automatic unloading for plug-ins being used with incompatible version of Maya 2018 and 2020
  • Improved plug-in loading and initialisation
  • Fixed issue where an error message was shown with Mirror/Flip controls