Komotion for Maya v1.2.x - New Features

Exporting


  • Komotion Export panel with extensive Game Engine export configuration and commands

Bone Chain Configuration and Cloning


  • Implemented full configuration of Bones and Controllers for Bone Chain Creation
  • Expanded X/Y/Z axis Lock Position and Lock Rotation configuration options
  • Head Bone configuration option implemented for controlling the final bone chain bone segment
  • Chain Twists configuration for improving control of bone segment twists
  • Corrective Joints to assist with smoothing out deformations, and for reducing reliance on corrective blend shapes
  • Batch cloning of bone chains with automated parenting to scene selected nodes

Spline and Accessory Controls


  • New Spline Path Controls for working with Path Objects and Path Joints in Komotion bone chains
  • New Accessory Rotation Weight control with separate Accessory Position Weight
  • Added Accessory Realign Rotation and Realign Position commands for accessory resets

General


  • From feedback, the layout of controls, configuration and system controls was refactored
  • v1.2.1 - New combined installer for Komotion for Maya



Komotion for Maya v1.2.x - Fixes



v1.2.0 Fixes

  • Fixed Accessory translation offset issue on particular scene selections
  • Fixed tooltips and other labels, and added core functionality for upcoming floating licences
  • Fixed multiple rotation and orientation issues
  • IK usage improved for certain use cases
  • Resolved issues for some uses of the Freeze Rig Transforms command


v1.2.1 Fixes

  • Corrected installer .NET Framework detection
  • Corrected front-end reset on Open Scene
  • Improved Freeze Rig Transforms command
  • Fixed keyframing issue
  • Fixed chain reset issue for Twist controls
  • Fixed controls state with Mirror/Flip Selection
  • Fixed Mirror/Flip Selection with Root control

v1.2.2 Fixes

  • Fixed window initialisation error for Maya 2016 Ext. 2 and 2017
  • Improved exception messaging
  • Updated TurboActivate and TurboFloat libraries to v4.1.3.0
  • Updated gong-wpf-dragdrop to v2.0.1
  • Updated Newtonsoft.Json to v12.0.2

v1.2.3 Fixes

  • Updated website and help links
  • Updated TurboActivate and TurboFloat libraries to v4.1.7
  • Fixed issues with Mirror Direction value changes and Mirror Controls
  • Resolved Spline Knot Selection Lock issue after running 'Run Scene Collection'
  • Fixed minor licence switching and initialisation issue


v1.2.4 Fixes

  • Resolved issue with Bezier curve degree 3 built into Komotion Chains
  • Node selection between Path objects and Path joints selection fixed
  • Komotion Chains without inheritance will now follow the Rig base
  • Selection order for Exporting is improved and simplified
  • Resolved issues when exporting a Komotion Chain without Corrective Joints
  • Fixed back-end licence checking issues and pop-up dialogs
  • Komotion Exporting UI simplified