Chain Creation



Add

Creates a new Bone Chain for the Selected Skeleton. Selecting the new Bone Chain in the Bone Chain List below the 'Add' button will display the Bone Chain Configuration panel. This can be access through the panel to the right of the Bone Chain List. Rigs must be initialized before Bone Chains can be created.


Remove

Deletes the Selected Bone Chain for the Selected Skeleton.


Note: If the Selected Chain for deletion has Child Chains or is Linked, they will be broken. This type of change may alter the Rig significantly or cause other Rig issues.


Clone

Creates Clones of the Selected Bone Chain for the Selected Skeleton. The configuration for the newly Cloned Bone Chains will match the original, except the Bone Chain Names will be different. The post-fix '_C' will be appended to the cloned Bone Chain Name to differentiate it from the original Selected Chain. A clone will be created for every object selected in the scene (multi-cloning).